Some shapes don’t come out of a standard toolbox. A surface that won’t rationalise into buildable panels. A design too sophisticated for everyday modelling software. A product that has to fit ten thousand different bodies. A mechanism that has to keep moving, in public, for months.
I’m Petr Vacek — an architect of complex geometry. Some of it is my own design — a facade, a sculptural piece for a lobby, a kinetic installation; some of it arrives as someone else’s vision that needs to be made real. Either way, the method is the same: an analytical approach to a creative problem, backed by enough hands-on experience to know how things actually get made. And the delivery is concrete — design variants, shape optimisation and rationalisation, fabrication data a workshop can run.